> For the complete documentation index, see [llms.txt](https://hangout-ragnarok.gitbook.io/hangoutro/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://hangout-ragnarok.gitbook.io/hangoutro/guides/equipment.md).

# Gear progression

![](https://3134290582-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FD6EUknkxguLsWdqRSsct%2Fuploads%2Fgit-blob-6335b5db18e26533d5aa22f476790874380d872c%2Ffeatures.jpg?alt=media)

Renewal has thousands of items and no order to them, which is why the usual advice is "ask someone". This is the order. Each step says what to wear and where it comes from, and you can skip anything that a class guide tells you to.

### Level 1 to 45, free gear only

Do not buy equipment yet. The Starter Pack at the Eden building gives supplies, and a job kit after your first job change. The Eden Group equipment NPCs hand out gear by level band, and for this range it beats anything a shop sells.

From level 10 the Shadow Equipment Rental lends the Paradise Shadow set for 72 hours, free and repeatable. Wear it the whole way up. See [Eden Group and progression](/hangoutro/the-server/eden.md) and [Shadow equipment](/hangoutro/systems/shadow-equipment.md).

The rental expires. For a shadow set that stays, the Cash Shop sells the four Class Shadow Cubes under Permanent, and every piece in them works from base level 1. One of each cube costs 100 points, but each one rolls a random class, so the set for your own class takes more than four pulls. [Shadow equipment](/hangoutro/systems/shadow-equipment.md) has the odds and the set bonuses.

### Level 45 to 70, the last free tier

Keep taking Eden gear as the bands open. Spend your zeny on consumables and cards rather than weapons, because level 70 changes what you hold.

### Level 70 to 130, the Crimson band

At level 70 a [Crimson weapon](/hangoutro/guides/crimson.md) becomes the best weapon most players will hold for the next fifty levels, because its ATK grows with your refine and your base level instead of sitting still. Farm the one for your weapon type, then put every Oridecon you own into it.

This is also the range where cards start to matter more than the weapon. The [Card Album](/hangoutro/systems/card-album.md) holds your cards account wide and pays a bonus for the sets you complete.

### Level 130 to 175, instances

Instances replace farmed gear from here on. The guide has a page for each one under Instances, with what it drops and what level it wants. Old Glast Heim, Fall of Glast Heim, Sky Fortress and the Illusion dungeons are the ones players name most often.

Two things worth knowing before you plan a build around them:

* Instance gear is usually enchanted, so the same item can be much better or much worse than the one a friend is wearing.
* Temporal Boots and the Illusion items exist on this server, with the level 70 Temporal Boots and the level 99 Illusion pieces already in the database.

### Level 175 and up, weapon level 5 and armor level 2

This is the part nobody explains, so here it is plainly.

Weapons come in levels 1 to 5 and armor in levels 1 and 2. The level decides which ore refines the item, and the newest tiers do not use Oridecon or Elunium at all.

| Item                | Refines with                                 | Where the ore comes from |
| ------------------- | -------------------------------------------- | ------------------------ |
| Weapon level 1 to 4 | Oridecon, Enriched Oridecon                  | Drops, Cash Shop         |
| Armor level 1       | Elunium, Enriched Elunium                    | Drops, Cash Shop         |
| Weapon level 5      | Etherdeocon, Enriched Etherdeocon            | Barter, see below        |
| Armor level 2       | Ethernium, Etel Carnium, and the HD versions | Barter, see below        |

The barter NPCs in Prontera's indoor blacksmith area trade the new ores for **Etel Dust** plus an old ore and some zeny. One Etherdeocon is Etel Dust, one Oridecon and 10,000 zeny.

Etel Dust is not sold and not dropped by any ordinary monster. It comes from five endgame maps, all of which the Warper already reaches:

| Map        | Warper entry                      | Monsters         | Etel Dust per kill             |
| ---------- | --------------------------------- | ---------------- | ------------------------------ |
| nif\_dun01 | Niflheim Dungeon, 1st floor       | level 213 to 215 | 11%                            |
| nif\_dun02 | Niflheim Dungeon, 2nd floor       | level 253 to 255 | 13%, and 100% from Death Witch |
| amicitia1  | Abandoned Lab Amicitia, 1st floor | level 227 to 230 | 11%                            |
| amicitia2  | Abandoned Lab Amicitia, 2nd floor | level 243 to 245 | 13%, and 100% from The One     |
| sp\_rudus4 | Rudus, 4th floor                  | level 213 to 215 | 11%, and 100% from R001-Bestia |

Those percentages already include our 15x drop rate. The same monsters drop the level 5 weapons themselves, at roughly 0.75% each, or 2.25% on the Amicitia and Niflheim first floors.

So the honest answer for a level 5 weapon is that it is endgame content. Do not plan around one until you are fighting monsters above level 210.

### Overseas Care Package gear

On iRO, a lot of the strongest gear comes out of the **Overseas Care Package**, a Kafra Shop loot box holding mostly jRO items. HangoutRO sells the same boxes in the Cash Shop's Limited tab for cash points, which you earn by playing, since the server takes no donations. Each box gives one item at iRO's odds, so the rare equipment is rare here too. See [Cash Shop](/hangoutro/cash-and-vip/cash-shop.md).


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